I've just submitted my game for #olcCodeJam2019 hosted by javidx9 ( OneLoneCoder ) on itch.io.
The theme of the jam is:
So I created a remake of the hystorical Asteroids for Atari, with a particular destruction system.
All was written in C++/SFML in about one week (the time of the jam) and it's available only on Windows system.
There's also the source code if you want to see how it was made, and you need SFML 2.5.0 to compile it.
I have to admit that the process of bug solving was tortuous, and some are still there.
But in the end it came out as I hoped.
Feel free to give it a try! Also, please ignore the warn of browser that says is a danger file. Because IS NOT.